* For textured cursors, this can happen when the texture is too large or
* when the #GdkDisplay it is used on does not support textured cursors.
*
- * Returns: (transfer none): the fallback of the cursor or %NULL to use
+ * Returns: (transfer none) (nullable): the fallback of the cursor or %NULL to use
* the default cursor as fallback.
*/
GdkCursor *
* Returns the name of the cursor. If the cursor is not a named cursor, %NULL
* will be returned and the GdkCursor::texture property will be set.
*
- * Returns: (transfer none): the name of the cursor or %NULL if it is not
+ * Returns: (transfer none) (nullable): the name of the cursor or %NULL if it is not
* a named cursor
*/
const char *
* Returns the texture for the cursor. If the cursor is a named cursor, %NULL
* will be returned and the GdkCursor::name property will be set.
*
- * Returns: (transfer none): the texture for cursor or %NULL if it is a
+ * Returns: (transfer none) (nullable): the texture for cursor or %NULL if it is a
* named cursor
*/
GdkTexture *